As an iOS dev of 7 years, year to year changes are generally mild and impact is generally low, particularly if your app is built with UIKit.
For the past 4-5 releases the worst I’ve seen in the apps I’m responsible are a small number of minor non-breaking quirks… think things like a button rendering slightly oddly. It’s never been beyond what a single dev could handle.
For the past 4-5 releases the worst I’ve seen in the apps I’m responsible are a small number of minor non-breaking quirks… think things like a button rendering slightly oddly. It’s never been beyond what a single dev could handle.
Android on the other hand…