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> Dreamworks doesn't make their money because of their rendering engine, they make it because of their movies.

For now.

It's their job to know where the market is heading, and the world of 3D animation is about to be blown wide open for smaller teams to accomplish what the big incumbents have done for decades.

Tooling will be one of the areas where money is made, and they just gave it away for free.

> Dreamworks is going to maintain their branding and reputation for a long time regardless of whether their tech is open source or not.

This is where we fundamentally disagree. Films currently require institutional capital and large teams to make, and that's about to change in a big way. The film industry is about to undergo something vaguely resembling what the news and journalism industry underwent as access to the tools of creation and distribution become more widespread and accessible.

The studio system exists because making movies is hard. It only needs to exist while that remains the case.




> The film industry is about to undergo something vaguely resembling what the news and journalism industry underwent

Reading your bio clearly shows why you have this POV. Keep on hustling, someday maybe it’ll be true!


The year is 2043, and I’m in the mood for a “Heat bank robbery movie with an Alien twist”.

Soon enough, convergent-rendered Val Kilmer is stumble-crawling through an extensive duct system containing numerous big city bank branches, relentlessly harried by a xenomorph Al Pacino.


Ah damn, did it go OOM trying to render De Niro?




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