I haven't played in 15 years but I think you're right.
When Oddjob was close, you would have to quicktap C-up instead of C-down to get a headshot on him while you were strafing around. But once he was 10+ meters away, you didn't have to adjust aim at all.
Meanwhile, when Jaws was close, you'd have to even double-tap C-down to aim at his head. And even far away you'd only get body shots without adjusting aim. Which is also the disadvantage that Oddjob has trying to shoot everyone else in the game, thus we never considered him much of an advantage since he will mainly get bodyshots on other players.
Game also taught my dislike of inverted up/down I remember that being a specific thing and I don’t remember if it was changeable but it’s annoying me now so probably not heh.
When Oddjob was close, you would have to quicktap C-up instead of C-down to get a headshot on him while you were strafing around. But once he was 10+ meters away, you didn't have to adjust aim at all.
Meanwhile, when Jaws was close, you'd have to even double-tap C-down to aim at his head. And even far away you'd only get body shots without adjusting aim. Which is also the disadvantage that Oddjob has trying to shoot everyone else in the game, thus we never considered him much of an advantage since he will mainly get bodyshots on other players.
Frankly this is good PhD paper territory.