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Deconvolution is easy. The main difficulty is estimating the blur kernel in a so-called "blind" manner. That's the advance being shown off by Adobe.


Right. It wasn't clear to me in the video that Adobe is using "blind" deconvolution. I did catch a glimpse of a small black square within a pure white field (on the right side palette in the video). I'm assuming that it is a spatial domain motion blur filter - variable by which the interface tweaks the effect.


I thought that was an output field, showing what motion it had estimated. Guess we'll have to wait until it's released to find out :-)




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