For some reason Tesla still uses old visualization software for non-FSD beta vehicles. This both means objects the system sees aren't on-screen and the interpolation algorithm for making the 3d models look smooth-moving is pretty bad.
I wonder if its possible that the FSD beta graphics use more power to render. Would be dumb to lower range on all Teslas for what is essentially eye candy. Even on FSD vehicles the visualization reverts when FSD is not engaged.
For some reason Tesla still uses old visualization software for non-FSD beta vehicles. This both means objects the system sees aren't on-screen and the interpolation algorithm for making the 3d models look smooth-moving is pretty bad.