Yeah no. There are still plenty of games, both indie and non-indie, which millions of players who don't whale can play, containing at most DLC which is effectively an expansion on top of an otherwise complete base game. If you don't want to play these games, there are still plenty of options. Enough developers haven't sold their souls yet, either.
Reality is, the market meets a demand where there is a demand. The developers are not the sole responsible people for choosing to put in gambling gimmicks, incomplete games for 25-60 bucks, DLC which should've been base, P2W, etc. There is just as much of a responsibility on customers to vote with their money, or vote for laws to ban this shit if it becomes evident people can't control themselves as a whole. We haven't reached the critical mass where you don't have other options yet, and it looks like we won't for quite some time.
Meanwhile almost every indie trying to fit in the market and come with their passionate solution is met with a dire reality that selling games takes a tremendous amount of effort for anyone who doesn't have a giant brand behind them.
Reality is, the market meets a demand where there is a demand. The developers are not the sole responsible people for choosing to put in gambling gimmicks, incomplete games for 25-60 bucks, DLC which should've been base, P2W, etc. There is just as much of a responsibility on customers to vote with their money, or vote for laws to ban this shit if it becomes evident people can't control themselves as a whole. We haven't reached the critical mass where you don't have other options yet, and it looks like we won't for quite some time.
Meanwhile almost every indie trying to fit in the market and come with their passionate solution is met with a dire reality that selling games takes a tremendous amount of effort for anyone who doesn't have a giant brand behind them.