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An increasing problem I see with designers is that they no longer use tools that are truly capable of pushing pixels. Sure, Figma et. al. can crank out nice looking flat designs, but that's about it.

We are essentially experiencing 'vendor lock in' in the digital design space, where the tools being used are no longer easily capable of exploring different styles of design beyond the current trend.



Can you give an example of something you can't draw on Figma? I'm having trouble picturing what you mean.



It's not surprising that pixel art is easier to make in a raster editor than in a vector editor.

The 3rd image was probably made in Figma or Sketch though. It would probably take more time to build that in Photoshop than Figma, and the result would be harder to make changes to.




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