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If you need the approval of the platform vendor to ship an app, then it isn't a platform (scripting.com)
50 points by jacobscott on Sept 13, 2008 | hide | past | favorite | 20 comments


A platform is called a platform because you build stuff on top of it. It might not be an open platform, but it's still a platform. (It's all semantics anyway, but the assertion doesn't make sense.)


In an era of crowdsourcing, you'd think we could have 100% open platforms that automatically self-correct.

Bad apps should be rated lower. Great apps should be rated higher. Like Yelp, perhaps there should be a class of "super raters" that are selected by the owners of the community -- and perhaps they get moderation privileges -- kill spam, kill viruses, kill bad apps.


This is a good example why the industry as a whole is always salivating for [software as a service | client-server apps | web apps]. It puts control squarely in the hands of the vendor, rather than the user (I count developers as being the users of a platform).


Only if there is only on of the service. There is only one Amazon cloud storage, but there are thousands of other online storage places so switching is easy.

On the other hand there is only one IPhone, and because it uses coca switching is difficult.


"There is only one Amazon cloud storage, but there are thousands of other online storage places so switching is easy."

1) I don't think switching would be that easy unless you're just getting started.

2) Thousands of other online storage places I guess you simply pick you poison, er, locked down platform with various restrictions.


"I'm sorry Dave, I'm afraid I can't do that..."

The 5 real reasons to avoid iPhone 3G:

    * iPhone completely blocks free software. Developers must pay a tax to Apple, who becomes the sole authority over what can and can't be on everyone's phones.
    * iPhone endorses and supports Digital Restrictions Management (DRM) technology.
    * iPhone exposes your whereabouts and provides ways for others to track you without your knowledge.
    * iPhone won't play patent- and DRM-free formats like Ogg Vorbis and Theora.
    * iPhone is not the only option. There are better alternatives on the horizon that respect your freedom, don't spy on you, play free media formats, and let you use free software -- like the FreeRunner.
http://www.fsf.org/blogs/community/why-free-software-and-app...


You forgot reason 6:

* iPhone has a tiny market share across 2 devices and requires you to learn an entirely new development, deployment and management environment compared to Symbian, Blackberry or Windows Mobile.


Not sure if you're being sarcastic with these or what...

1. You don't have to use the apps at all. I don't. Use webapps on the second to none web-browser.

2. You don't have to use DRM at all. I don't.

3. If something wants to know your location, an alert pops up and you allow it, or don't.

4. Who the hell has any clue what ogg vorbis or theora is. People know mp3. Apple pay like $1 or something to license it.

5. Maybe they are somewhere on the horizon, I haven't seen them yet..


I read that as "If you need the survival of the platform vendor to ship an app, then it isn't a platform".

Which in a bizarre way is also true I guess.


You could not have said it better. Apple being a tab less restricted than others does not make it Open.


How is Apple less restricting than others? Who is 'others'?


I imagine he meant major cell phone carriers and their app decks.


I'm pretty sure every single phone I have had (and I have an 3G iPhone now) has been more open for development than this one.

Every single one has had a public SDK and public development tools. And no vendor-approval needed.


seems like this applies to many new "platforms", for example Facebook.


On facebook you can release any app without approval. The only time you need approval is to be added to their app directory. I don't think facebook ever bans apps without a tos violation.


So is consensus that the RockYou app disabling was legit? The power to ban for a ToS violation still seems strong -- this isn't something Microsoft or Apple (or any Linux distro) has on the desktop, right?


It's strong, but as a developer I'm ok with it. I know going in what the ToS are. I know what I'm getting into. There's certainly a tradeoff there still, because on one hand, there's some form of editorial control (unlike Windows or OSX), but on the other hand, it's as close to transparent as possible, and is there mainly to preserve quality.

I look at it kind of like the salary cap in the NFL. On one hand, it means some players aren't making as much as they would be if it were lifted a week ago. On the other hand, it means all players are making far more than they would if it were lifted a decade ago.


well, in RockYou's case, you could get around Facebook's privacy settings, which is seriously not cool. Imagine the outcry of Facebook's initial newsfeed, and multiply it by 10, and you'll find that shutting down RockYou was a good choice.

Its really about the platform owner's stance and what's at stake - for Facebook's TOS, breaking it means that Facebook could be sued for privacy issues, etc. Its ironic because Facebook has more sensitive information to protect than the iPhone, but is overall a more open platform.


Myspace, on the other hand, is harder to get through than mobile carriers. I've basically given up.


Dave Winer has been bitching about apple for years and years and years... it is his favorite hobby.




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