> I think the point is that nobody wants to make some account, then pre-load that account with money, and then wonder what the balance is, etc. etc. etc. Yuck!
Those free-to-play phone games seem to survive ok while making players pre-load a balance before they can buy their in-game advantage items with it.
> Those free-to-play phone games seem to survive ok while making players pre-load a balance before they can buy their in-game advantage items with it.
Those games largely depend on addicting people to intermittent rewards and harvesting a disproportionate amount of their revenue from relatively few 'whales'.
Those free-to-play phone games seem to survive ok while making players pre-load a balance before they can buy their in-game advantage items with it.