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Though its talking about video games and not social networks, I think it apples. A somewhat similar thing has been happening in the gaming world, where useful/fun social features are removed for the sake of toxicity and the few bad actors.

Saw a tweet today that captured this really well: “ I'm really tired of companies pretending that removing all social features in games is "addressing toxicity." My friend @sparkie237 put it well. "I've made a car that cannot crash! It has no engine!" "Is that really addressing the prob-" "ARE YOU SUPPORTING CAR CRASHES!?"” https://twitter.com/Raycevick/status/1486187003905339398?s=2...

Perhaps a worrying trend, its endlessly frustrating when things like this happen. Toxicity is often a problem, but especially in the case of YouTube, where the dislike serves an pretty important role in the user experience, this toxic positivity practically only serves yt’s interests.



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