> Before iPhone, operating systems and the web were wide open for computation. You could install everything you wanted.
That wasn’t always true of phones (pre-iPhone smartphones), PDAs, games consoles, workstations, or some mainframes. Platform owners requiring license fees for on developers on their platform, using their dev tools, was not invented by Apple.
That wasn’t always true of phones (pre-iPhone smartphones), PDAs, games consoles, workstations, or some mainframes. Platform owners requiring license fees for on developers on their platform, using their dev tools, was not invented by Apple.