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Yes, Ada is pretty flexible in this regard, but I'm not sure how useful this actually is.



It's actually super useful, especially since you effectively get a statically sized map. Also, you can iterate over enums, and move forward ('Succ) or backwards ('Pred) or to 'First or 'Last. You can also return VLA arrays, which means fewer "allocate just to return" problems (GNAT uses a second stack per thread allocated ahead of time).


What I meant was, how useful non-zero indexing is in general. The utility of indexing by enum is clear, as you say.


I've only used it a few times but IIRC it was contiguous value ranges of grouped values (I think it was error codes coming from C code) anchored to the middle of a range. e.g. an enum which goes from 0 .. N, but values 10-30 were some specific set of logical values and I didn't care about the rest. It was nice that Ada automatically did all range checks for me and I didn't have to remember to subtract to check the correct array index.

The most common thing I've seen it for is that most arrays (and containers) in Ada are written as 1 .. N, but if you're share index information with C code, you want 0 .. N-1 indexing.




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