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Adventure Games Deserved to Die (whatgamesare.com)
7 points by tadhgk on Sept 6, 2011 | hide | past | favorite | 7 comments



No, they deserved to get better.

Some were riddles, yes. (I'd have said they were jokes, actually.) But the good ones were puzzles. Puzzles are a lot harder to write than jokes.

I'd argue that the Myst series was the best of the genre. There were no riddles or jokes there. Every single challenge was a puzzle, with clues that were either obvious or hidden. Never were they absent, like a lot of adventure games.

What we're seeing now is FPSs that have adventure elements. Very few of them, but they're coming along. I even saw a hidden object game that was half adventure game! It got my 9 year old niece interested in adventure games, and she had quite a lot of fun with the copy of the original Myst that I bought her. (Her grandmother and mother helped her with it, some, but she was pretty good at it.)

So no, they didn't deserve to die. The good ones were amazing, and the bad ones were horrible, just like every other genre.


I don't understand how this article was any better than, say, this Old Man Murray post, written over a decade ago:

http://www.oldmanmurray.com/features/77.html

What ended up happening was that adventure games stopped being commercially viable as an industry. And that's fine. So what?


"adventure games stopped being commercially viable" for some is not exactly a secondary detail


At least they _had_ a story.

Anyway, what kind of games does the author propose as better?

The article really seems to boil down to "I don't like them."


I enjoyed Rise of the Dragon immensely. I'd play a comparably intricate and engaging 'point and click' game today.

This blogger doesn't know what they are talking about.


Yeah. Not to mention the photo captioning the piece is from Grim Fandango, another one of the best point-and-click adventure games ever made.


Sword and Sworcery is an adventure game and it's awesome. Came out for iOS in 2011. http://www.swordandsworcery.com/




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