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+1

I have personally experienced this with Europa Universalis IV. A great game that allows you to learn a lot about the geography of Europe, and maybe even some of its history. Although some a-historical gameplay elements are introduced in an effort to make the game more likely to simulate certain future events (relative to the game's starting date of 1444).

One example is making Philip the Good, who was notoriously promiscuous, unable to father any children, so that the in-game Burgundian Succession Crisis will happen, which historically happened when Charles the Bold (Philip the Good's heir) died without having produced a male successor.

https://en.wikipedia.org/wiki/War_of_the_Burgundian_Successi...

It is interesting how this game is still evolving, with new DLC's adding loads of historical context to regions outside of the Europe (which was the original target of the game). This historical context is a mix of events that happened in the real world, as well as stated ambitions of the different rulers. It is not uncommon for a very specific event to cause a deep-dive into wikipedia articles related to that event.




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