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Don't forget this very important design issue of motion systems:

https://www.youtube.com/watch?v=ttCXkfjnvvc

Some motion systems are simulating the 'motion' of the car, when they should be simulating the 'forces' on the driver.

For example sustained acceleration to the left because of heavy cornering should generate sustained tilt, so you feel heavier to the left.

The only issue is that the max acceleration that can be simulated is 1G. So a larger acceleration is either clipped or all accelerations are scaled.

My favourite concept is this one: https://www.yawvr.com/




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