You can see how they're going all-in on the 'wacky' part with the trailers for BF2042. Driving away from a tornado in a tuk-tuk, a knives vs defibrillators battle, etc.
I am so excited for BF2042. I've had to remind myself a few times about not pre-ordering it.
I hope, with the weather stuff and higher end hardware, they lean more into destructive environments. I am still kind of surprised they haven't and have been re-using the same destruction and relying on a single scripted large-scale destruction.
I want to get that feeling of the first time using a grenade launcher to open up walls but even better.
I guess it may be more about game design and keeping maps accessible rather than a technical limitation or a lack of desire on DICE's part.