Thank you, Raph! We've been following your work on Druid quite closely for a while, it's very impressive.
You'd exactly right that's why we didn't pick Druid--we needed something that rendered on the GPU. We actually talk more about this decision in our "How Warp Works" blog post here: https://blog.warp.dev/how-warp-works/
You'd exactly right that's why we didn't pick Druid--we needed something that rendered on the GPU. We actually talk more about this decision in our "How Warp Works" blog post here: https://blog.warp.dev/how-warp-works/