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My dumb, barely related question - how far away is VR/AR from having the necessary pixel resolution to be able to have a fake emacs/vim floating in space three feet from my eyes?

At that point there is a change in the ergonomics and location of coding / most desktop work.




SimulaVR is the leading project in that direction I think: https://simulavr.com

With a Oculus Quest 2 - which has the highest resolution of the affordable VR headsets - it's still a little too grainy for prolonged coding sessions. But I think they'll get there in 1-2 generations.


I'm in the same boat - eagerly awaiting when I can have a VR terminal experience. I chimed in just so you didn't think you were a lone crazy holding out for that.


We lone crazies need to stick together. Support meetings each Thursday - we have cookies :-)




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