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If you read between the lines, this is the very reason why Id released the source code as GPL instead of BSD: They didn't want their competitors to take their engine, make proprietary improvements, and deprive Id of revenue using their own work.



They never open-sourced any of their engines until after they had published a game with the next iteration of their engine.


Sure, but that just means they had multiple methods of ensuring they had created a suitable moat against competitors, the GPL being just one of them.


They didn't release any of this code as open-source until they'd wrung every dime of engine licensing out of it and it had been completely obsoleted.

It's free-as-in-couch software.




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