>There are NOT a "large number" of visual programming tools that are roughly in the paradigm [...] like LabVIEW.
They list half a dozen or so. Most of the node based systems are also flow oriented, aka nodes are functional and stateless which allows them to be mapped across any amount of input.
It's a neat pattern but it's really not as uncommon as you think. The mainstream shader languages work this way, for example.
They list half a dozen or so. Most of the node based systems are also flow oriented, aka nodes are functional and stateless which allows them to be mapped across any amount of input.
It's a neat pattern but it's really not as uncommon as you think. The mainstream shader languages work this way, for example.