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I wonder when whey will make the debugger work with non-proprietary versions of VS Code.

I am not joking, I wish I was. The official C# debugger is not only proprietary, it’s also not licensed for VS Code versions compiled from source.

The rest looks cool, hopes are high for MAUI. But really man, forcing me to jump through a bunch of hoops just to get a (somewhat) working debugger ... That kind of a move is a remnant of the old Microsoft that absolutely needs to die for the new Microsoft to live on.



Don't know how JetBrains did it but Rider's (their C# IDE) debugger works excellently. Haven't used VisualStudio for years actually.


As far as I know they have (somewhat, they do use MSBuild) completely developed their own .NET tooling ecosystem (ReSharper being the most prominent example).

And it shows that they actually know what they’re doing. I don’t know what it is with Microsoft in particular, but they have really mastered the art of building user hostile applications. God, Visual Studio is a mess. I envy you.


just out of curiosity, what's your use case for using a version of VS Code compiled from source?


Using a program which is advertised as non-proprietary as such. Not trusting Microsoft to be nice.

Pretty important in case they fall back into old Microsoft‘s Embrace, Extend, Extinguish hab... oh, look ...


Not gp, but think about it that way: what makes necessary for VSCode to have a proprietary version and key plugins?

In addition, I'm not even sure if the telemetry on VS Code can be turned off. I think "yes", but never bothered checking while VS Codium was available.




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