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> Side note, props to Snap for being honest about this in their marketing material.

That struck me too – I don't think I've ever seen marketing for an AR headset where I came away thinking "that's probably what it really looks like" until this. Not only have they not exaggerated the FOV, they also haven't fudged their compositing to give the impression that the optics are somehow able to add shadows or otherwise obscure the background.




It is because snap has to actually sell the glasses to users. Unlike others who were doing just tech demos.




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