Have you followed September's Epic vs Apple hearing? Your statement with grocery store vs app store already doesn't work since for example judge stated to Epic lawyers that Fortnite can be distributed on every platform - iOS, Android, Windows/macOS/Linux, Web and consoles.
If you made an app solely for iOS it was your decision and investment. You could just make it for the Web so every person could access it from any platform.
Closed platforms, as stated by judge to Epic lawyers, are legal types of vertical business. You have Xbox, Playstation and Nintendo with same rules.
If Apple made their way with closed platform from the beginning on mature mobile market the question is why you decided to go to that market (and everyone else) in the first place?
The answer is very simple - on Android most of users are pirating apps, so as developer you won't make a lot of money. Also, in 2008 Apple's 30% tax was unprecedented since in other places it was 50-80%.
Now you, as iOS developer want not to pay Apple's tax but have everything they created - user install base which pays money, push notification services, support and everything else. Just don't want to pay for those services in which Apple invested tens of billions through the years.
From security standpoint - just two weeks ago Android well known third part App Store named APKMirror was installing trojans on user's devices. Do we, Apple users, want same experience? No. That's why most of Google employees/engineers in California and other parts of the world use iPhones and Macbooks.
If you made an app solely for iOS it was your decision and investment. You could just make it for the Web so every person could access it from any platform.
Closed platforms, as stated by judge to Epic lawyers, are legal types of vertical business. You have Xbox, Playstation and Nintendo with same rules.
If Apple made their way with closed platform from the beginning on mature mobile market the question is why you decided to go to that market (and everyone else) in the first place?
The answer is very simple - on Android most of users are pirating apps, so as developer you won't make a lot of money. Also, in 2008 Apple's 30% tax was unprecedented since in other places it was 50-80%.
Now you, as iOS developer want not to pay Apple's tax but have everything they created - user install base which pays money, push notification services, support and everything else. Just don't want to pay for those services in which Apple invested tens of billions through the years.
From security standpoint - just two weeks ago Android well known third part App Store named APKMirror was installing trojans on user's devices. Do we, Apple users, want same experience? No. That's why most of Google employees/engineers in California and other parts of the world use iPhones and Macbooks.