Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

Honestly (ex-Riot Games, League of Legends contractor) I wondered how well the infrastructure choices for their login server would hold up. There was a huge amount of complexity involved in it, which is REALLY hard to get right.

I just hope it wasn't code that I actually wrote that let them in. :) If I was betting, though, I would bet that it was a vulnerability in Adobe LiveCycle Data Services.



As far as I can see, they didn't hack game servers, they DDOS'ed them...




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: