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There are also new consumer use cases that cannot be achieved on iOS.

An app like Texty (http://goo.gl/P5c0q) is just not technically feasible on the iPhone. An iPhone version is our #2 requested "feature" -- but we just tell people "Go talk to Steve please :)"



I had the same problem with all of my development. My ideas blended local & the web so much and the iOS APIs delineate this so much, it just seemed counter-productive to go through so many hoops. Android has no such BS.




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