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> a typically American thing

Not only. Eg in Germany there's long been an enormous stigma against violent video games. I haven't talked with German gamedevs for some years so maybe this loosened up since. But basically, if you worked in gamedev you preferred to tell your neighbours and acquaintances that you work "in IT". If they would find out you work on video games they'd pretty much fully cut you out of their lives.

(Note, to my anecdotal experience this is a purely German thing. I don't know other European countries where the same stigma exists)



FPSes are cool in the US because of how we glorify our victories in WW2 and the Persian Gulf. I'd imagine it might be opposite in Germany for the same reason.


Most German PC games seem focused on trade / mercantile or historical themes. There are also some popular simulation and role playing genres.

- Anno Series (I just picked up Anno 1800 yesterday)

- Fugger / The Guild 1-3 / Patrician etc

- The Settlers / Die Siedler

- Games set in the Dark Eye (role playing framework similar to D&D but more popular in Germany) universe.


This is true in board games. German board games rarely involve combat or taking over territory. Where there are lots of classic American board games with these themes.




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