The one thing I remember the SP failed on was the unified charging/audio port. So unless you used an unsupported third-party dongle you couldn't charge and use headphones at the same time.
Otherwise agreed, it was a fantastic console.
Apart from web stuff, ARM C on the GBA was my primary early programming experience after dabbling around with QBASIC and GB(C) z80 C as a kid. There were a lot of community-made dev tools, example code and guides online that were reasonably approachable for a curious 12-year-old.
Otherwise agreed, it was a fantastic console.
Apart from web stuff, ARM C on the GBA was my primary early programming experience after dabbling around with QBASIC and GB(C) z80 C as a kid. There were a lot of community-made dev tools, example code and guides online that were reasonably approachable for a curious 12-year-old.
I owe a lot to the GBA homebrew community.