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Alas, this is a general issue with WebRTC: Most people are behind NATs[1], and not even STUN[2] can save them. In order for this to support internetwork (heh) transport, you'd need a TURN[3] server that could relay the traffic between the participants. Of course, at that point you're not really Peer2Peer anymore: You have a server between you and that server is going to cost actual money to run.

[1] https://en.wikipedia.org/wiki/Network_address_translation [2] https://en.wikipedia.org/wiki/STUN [3] https://en.wikipedia.org/wiki/Traversal_Using_Relays_around_...



This made me curious about the state of IPv6 adoption.

About 33% of folks have IPv6 connectivity now, up from 5% in 2015.[1]

The NAT problem isn't going away anytime soon, but it's good to see some progress is finally being made on that front.

[1]: https://www.google.com/intl/en/ipv6/statistics.html#tab=ipv6...




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