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Thank you, this makes it clearer.

I think Ghost Recon Wildlands and GTA 5 do it well in the sense that lights that would clearly be destroyable by a bullet are indeed destroyable, from lamp-posts to car headlamps to light bulbs. If a light needs to be fixed, at least it helps for the source to be designed to look like it has metal grating around it or something.

I remember DOOM 3 blew me away, too. Those zombies you could only see with the flashlight in the first level. Scary! I played it to the end with lights off with my brother and we both got jump-scares regularly!



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