No it does not. Most games are not multiplayer games and don't require accounts.
> Downloading games is greatly enhanced by accounts.
It's greatly enhanced by accounts _with the application vendor_ not the device manufacturer. I'd be quite upset if AMD required an account to be able to download Steam games. I _was_ quite upset when a(n offline only) game I bought on Steam required a Games for Windows Live account I didn't was.
> There is nothing anti-privacy about an 'account'. Someone having an arbitrary email address doesn't constitute a breach of privacy.
I said anti-consumer, not anti-privacy. Online only is also cancer, which is what requiring an account effectively is.
My comment wasn't against accounts (although I strongly suspect that I think that the kinds of things that should require accounts is much smaller than you do), it was against accounts that get arbitrarily cut off, or cut off because the account for accessing your media is tied to all kinds of other things that have nothing to do with accessing your media and for which you can be summarily disconnected with little to no recourse.
You don't need one. But it's extremely useful in most cases, necessary for many things (playing other players, game accounts) and absolutely nothing privacy-invading about it. Giving someone a random e-mail has nothing to with identity. You're giving someone a random set of characters, so that if you chose to re-engage with that entity, you have some way of doing that.
> Giving someone a random e-mail has nothing to with identity. You're giving someone a random set of characters, so that if you chose to re-engage with that entity, you have some way of doing that.
...until the entity wants forms of payment. Then you've got to keep that random sequence of characters for your life unless you're willing to part ways with your purchase.
No, your statement doesn't reflect the reality that companies do treat emails as identities.
Most things these days are service-related and absolutely need 'accounts'.
Like your XBox.
Occulus will invariably require some kind of 'account'.
'Accounts' are not evil.