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Hopefully the pains we feel with this shift to arm will inspire compiler developers to take cross compiling seriously. I don't see a reason why a compiler can't output binaries for any (or even ALL supported) platforms with a single CLI flag like golang does.



Golang can do this for the single reason of having no runtime dependencies whatsoever. Try it with literally any other language and you quickly find out that it’s no use crosscompiling to armv7 ‘in one click’ when your target doesn’t have the version of libc you’re targeting. The problem is not the compiler, it’s the build tooling.


Zig and Nim both have excellent cross compiling support out of the box.

Zig extends that excellent support to its embedded LLVM C compiler - it’s probably the easiest way to cross compile C across operating system boundaries these days.


https://nim-lang.org/docs/nimc.html#cross-compilation

Nim doesn't seem to have excellent cross compiling support out of the box. It simply relies on cross platform toolchains that you have to set up.

Good luck setting up cross platform GCC.

Zig uses musl AFAIK? That can often be problematic.


Zig supports musl, glibc, macOS libc, and mingw I think:

https://ziglang.org/download/0.7.0/release-notes.html

But yeah, I think musl is the main target, and it ships with the source for it


But it only uses musl for cross compilation, no?

I don't think it uses glibc to compile Linux binaries on macOS or macOS libc to compile macOS binaries on Linux.


It can target glibc in a cross-compile setting.

https://andrewkelley.me/post/zig-cc-powerful-drop-in-replace...


musl is a Linux libc, so you can't use in on any other OS (because it wouldn't know how to send syscalls to the kernel).

macOS handles libc a little differently from Linux; whereas the Linux kernel publishes its syscall API, and allows programs to make syscalls however they want (e.g. with glibc or musl, or with go, which does syscalls itself), macOS's syscall API is subject to change at any time, and the only (supported) way to make syscalls is to dynamically link to the system libc.


Nim always relies on an underlying platform compiler.

Getting an .o out from a cross compiler is easy, in my experience - the big problem is getting libraries, includes and linkage right. And in my (admittedly small) experience, Nim makes that part much simpler as soon as you have a compiler set up (which in my case was an apt-get away)


Yeah it's nice when it's an apt install away.

Not so nice on Windows or macOS.

While Go supports it all out of the box.


But do note the apt-get doesn’t get you far. You now have a compiler that can produce .o, but headers, libraries, borked make files that are unaware of cross compiles etc are still a problem.

Not so with Nim.


FreePascal works well, too, once it is installed

To compile to linux it needs to have a linker installed. For windows it has an internal linker, so probably does not even need that


Can it do this anymore on macOS? My understanding was that they were going to start linking to libSystem, as they should, because otherwise golang apps can and will break between major macOS releases.

(Not to mention the golang folks' need to reinvent the wheel has caused a few high-profile bugs that have needlessly wasted people's time.)

Regardless, this quickly falls apart whenever you have an app that does any kind of FFI to system libraries, or even third-party libraries that the author didn't want to reimplement in golang.


FFI can work - P/Invoke with C# for example doesn't care if you're cross compiling or not, but it comes at the cost of needing a definition of the interface in your code.

Windows makes cross compiling work by shipping the libs for each of the architectures in the SDK. I think that's quite reasonable for macOS since Apple controls the SDK, but it's always seemed to be a mess on Linux.

Disclaimer: I work at Microsoft on Windows but I have tried cross compiling code on both Windows and Linux in the past and I've always found it painful on Linux.


You can, I think, link to libSystem dynamically without actually having libSystem to refer to. At least, you can output a macho file that calls a function in a dynamically linked library when all you know is the name of the function.


Even Java ? ;)


Good thread on this from 2018: https://news.ycombinator.com/item?id=18732832


If anything the M1 Mac reduces the case for cross-compilation since they're actually fast enough to build code on. Compare that to e.g. compiling hefty C++ projects on the Raspberry Pi where cross compilation on a fast x86 box is ideal (but still far from trivial).

For non-trivial projects you want CI anyway so it's a better ROI of your time to just to add an additional VM, Docker or native runner.

And let's not forget you'll also want to run your automated tests in the native environment.


Try to cross compile a UWP application from Linux into Windows.

Cross compilation only works for toy examples, or when one has 100% of the target libraries available.


Or for languages with no such non-language-native dependencies, like Go, where I've found it to be piece of cake (and I've never ever tried it for C).


That only works for pure Go code (no use of cgo) and for Go libraries that don't call into OS APIs.


You can absolutely call into OS APIs, as that's what the Go implementation does to interact with the OS in the first place.

It also uses cgo internally for that task. https://github.com/golang/go/blob/2a029b3f26169be7c89cb2cdcc...


Right, now try to actually use it. Specially missing entries from that list.


What do you mean? You use this when you use the builtin os package of Go.

https://golang.org/pkg/os/


Now try to use that, to call these from a Linux compiled executable,

https://docs.microsoft.com/en-us/windows/win32/api/


>That only works for pure Go code (no use of cgo)

Yes. I never cared for cgo, and I'd say most don't.

>and for Go libraries that don't call into OS APIs.

Or that have those APIs wrapped for different conventions. So? This still leaves billions of possible apps, and thousands of existing ones...


I do this for win32 all the time with mingw. I've never really messed with uwp from C but I'm sure both mono and dotnet can do the same.


Mono and .NET can do it as long as native code isn't used.

Mingw can do it provided the desired APIs are known to the toolchain.


Cross compiling from Linux to Win32 works perfectly with FreePascal


Provided the APIs that one wants to call are know to the cross compiler infrastructure.


There is no difference to native compilation

FreePascal always knows the same Windows APIs, no matter on what it is compiling




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