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Yes, I'm using Wyre for this. Feedback is always welcome, so once you've had a chance to try it, don't hesitate to let me know what you think!



Wow! This is really cool, thank you for open sourcing this! Do you have any posts talking about how you got started with FPGAs? I'm a SWE and want to get into this area. Your language seems to map directly to what I was sort of expecting to see in the HDL/VHDL world but wasn't finding. You're making me want to buy a VGA monitor and an iCE.


Just do it ;). I don't have a blog post on how I got started, but you gave me the idea that perhaps I should write one.

In terms of hardware, I'm using an iCEBreaker dev board [1] which has worked really well (A nice bonus is that the board has a 16MB flash chip, which can be used for storage -- this is what the Minecraft clone uses to load the map and textures from on startup).

On the software side, I'm using the open source yosys/nextpnr/icestorm toolchain which is a lot faster than the vendor supplied tools. I mostly figured things out by just trying stuff, so a high iteration speed definitely helped here!

[1] https://1bitsquared.com/products/icebreaker


Definitely write one. Wait for it. It would be great.




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