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Where TTS excels is for designers. It's super quick to change rules in the middle of the game, import new components, make small alterations, you name it. You can open a new table and just start experimenting with the components they give you, and move on to importing new assets when you are ready. And you don't need to code up a ui for it.

This freedom is good for tabletop roleplaying as well, though if you are working within an established ruleset that has an implementation on roll20 or fantasygrounds those give the gm more out of the box automation tools.



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