> The first is Minecraft, AMD has atrocious abandoned OpenGL drivers and Minecraft regularly fails to reach 60 fps on AMD cards where it can get to 500+ on Nvidia, its one of the most played games on the planet.
I'm really not finding anything that supports this claim, can you substantiate it? I see scattered sub-60fps reports in Minecraft for both Nvidia & AMD. It seems to just be a "minecraft's engine is shit" thing, not an AMD thing?
But I'm not seeing any actual comparisons or head-to-heads or anything showing AMD in particular is struggling with Minecraft in particular. This unknown quality benchmark is the only thing I'm finding for Minecraft: https://www.gpucheck.com/game-gpu/minecraft/amd-radeon-rx-57... and it's definitely not struggling to hit 500 fps numbers at 1080p, either.
And other OpenGL games & apps are not showing any severe AMD issues, although the only significant sample of those are on Linux so that also has
a different OS, so there certainly doesn't appear to be anything systemically wrong with AMD's OpenGL as you're claiming. Unless for some reason they just never brought over the way better Linux OpenGL driver to Windows, which would be highly unexpected & definitely something that needs evidence to support.
> zero acknowledgement that people play games other than the latest AAA games
This is just completely false and seems to just be because your pet peeve is Minecraft in particular? Both Nvidia & AMD discuss popular games not just the latest AAA games. Usually in their latency section, since that's where it comes up as more relevant (esports games), but it's definitely not an ignored category entirely.
I'm really not finding anything that supports this claim, can you substantiate it? I see scattered sub-60fps reports in Minecraft for both Nvidia & AMD. It seems to just be a "minecraft's engine is shit" thing, not an AMD thing?
But I'm not seeing any actual comparisons or head-to-heads or anything showing AMD in particular is struggling with Minecraft in particular. This unknown quality benchmark is the only thing I'm finding for Minecraft: https://www.gpucheck.com/game-gpu/minecraft/amd-radeon-rx-57... and it's definitely not struggling to hit 500 fps numbers at 1080p, either.
And other OpenGL games & apps are not showing any severe AMD issues, although the only significant sample of those are on Linux so that also has a different OS, so there certainly doesn't appear to be anything systemically wrong with AMD's OpenGL as you're claiming. Unless for some reason they just never brought over the way better Linux OpenGL driver to Windows, which would be highly unexpected & definitely something that needs evidence to support.
> zero acknowledgement that people play games other than the latest AAA games
This is just completely false and seems to just be because your pet peeve is Minecraft in particular? Both Nvidia & AMD discuss popular games not just the latest AAA games. Usually in their latency section, since that's where it comes up as more relevant (esports games), but it's definitely not an ignored category entirely.