Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

> The first is Minecraft, AMD has atrocious abandoned OpenGL drivers and Minecraft regularly fails to reach 60 fps on AMD cards where it can get to 500+ on Nvidia, its one of the most played games on the planet.

I'm really not finding anything that supports this claim, can you substantiate it? I see scattered sub-60fps reports in Minecraft for both Nvidia & AMD. It seems to just be a "minecraft's engine is shit" thing, not an AMD thing?

But I'm not seeing any actual comparisons or head-to-heads or anything showing AMD in particular is struggling with Minecraft in particular. This unknown quality benchmark is the only thing I'm finding for Minecraft: https://www.gpucheck.com/game-gpu/minecraft/amd-radeon-rx-57... and it's definitely not struggling to hit 500 fps numbers at 1080p, either.

And other OpenGL games & apps are not showing any severe AMD issues, although the only significant sample of those are on Linux so that also has a different OS, so there certainly doesn't appear to be anything systemically wrong with AMD's OpenGL as you're claiming. Unless for some reason they just never brought over the way better Linux OpenGL driver to Windows, which would be highly unexpected & definitely something that needs evidence to support.

> zero acknowledgement that people play games other than the latest AAA games

This is just completely false and seems to just be because your pet peeve is Minecraft in particular? Both Nvidia & AMD discuss popular games not just the latest AAA games. Usually in their latency section, since that's where it comes up as more relevant (esports games), but it's definitely not an ignored category entirely.



Yea, I get 60fps @1440p on an 8 year old AMD GPU, no issues. I haven't checked the actual frame rate, but I've not noticed any dropped frames.


The significantly better Linux OpenGL drivers are from Mesa, not AMD.


Guess who maintains RadeonSI in Mesa — it's all @amd.com people :)

(Which is not the case for RADV, the Vulkan implementation)


No. Mesa's "drivers" are either a software fallback or support infrastructure for some open-source drivers.

When you're using AMD or Nvidia's proprietary drivers, which are way faster, then you're not using anything interesting from Mesa.

EDIT: Also Mesa's open source Radeon driver came from AMD.


In the case of AMD, the open-source driver comes from AMD itself. The proprietary driver replaces Mesa, but builds on top of the same kernel portion.


> When you're using AMD [...] proprietary drivers, which are way faster

Haha, no.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: