Not a channel, but talks by David Beazley on Python topics are gems. High insight density. The presentation are often 60+ pages, and you can spend hours playing with each concept in every 'slide'. His talks are rabbit holes.
Raymond Hettinger tweets snippets of code that are delicious. His talks are really useful, too. Specifically, the one entitled 'Beyond PEP8' which focuses you on the impact you can have by zooming out of details and concentrate on good design.
This is something I've been using. I write code that uses a yet to be API, and ask myself and colleagues if it makes sense for them to use it.
For example, I'm writing a Python wrapper for MinIO's admin command line interfaces 'mc' and 'minio' which the Python client lacks. Put up the docs first at https://big-mama-tech.gitlab.io/bmc and asked colleagues and the MinIO folks if it's acceptable/useful before really going for parity.
"I'm going to watch a David Beazley video on generators". Start playing the video. He shows the first slide and explains a few things. I read the code in the slide, then go to a terminal and launch a Python interpreter, and write the code without looking at the screen, to cement the concept more than if I simply had copied it or, God forbid, just watched the video.
Here's the problem: every slide shows some weird behavior or using something I use daily in a way I didn't know it could be used, and I do read the Python language reference for fun. Next thing you know, I spent one hour on the first slide playing with the concept, and writing snippets to show how I could use it to solve problems I had faced before. The presentation is 60+ slides or the talk is 3 hours. More often than not live coding the whole thing.
Jacob Sorber is great, thank you! It seems he doesn't have so many views because his videos are mostly just 4-5 minutes, "surely not long enough to do anything serious"...but they're so brilliantly done, marvels of clarity and concision.
Hussein Nasser uploads frequent high quality content about backend engineering. I wouldn't call it advanced but he covers a wide range of technologies and concepts.
Creating screencasts about advanced programming has been my mission since discovering and falling in love with the (no-longer-active) Destroy All Software series.
On my channel (Semicolon&Sons), the focus is on:
- concepts with a tech shelf-life of approximately "one career" (e.g. unix, SQL, system design) rather than on fad frameworks (e.g. whatever JS framework is popular today)
- production codebases (real users, real money, real legacy) rather than toy examples. I base my screencasts off lessons I've learned running my software product over 10+ years.
- tradeoffs rather than overconfidence in trending principles
- I also add in a softer, more business-oriented twist, based on my own background as an independent software entrepreneur: my screencasts have a strong focus on what it takes to market a piece a software, to help the users who'll benefit from your software actually discover it and take a chance with it. This translates into videos on SEO, Analytics, AdWords etc.
It's a different kind of watching, but you can find saved streams from geohotz / comma.ai. Those contain things like learning about blockchain contracts and finding a security bug in one of them in a very informal 8h live stream. Or building a toy computer vision project from scratch for a recorded dashboard footage. https://youtu.be/7Hlb8YX2-W8
It's an experience... Try watching at higher speed when it gets boring.
Jordan Harrod. She teaches AI algorithms. She's a 3rd year PhD student and her Twitter stream mentions she's "working on brain-machine interfaces and machine learning for anesthesia". I don't know any of that, I just think her Youtube channel is very promising.
The ACM SIGPLAN channel https://www.youtube.com/channel/UCwG9512Wm7jSS6Iqshz4Dpg uploads videos of technical talks in major programming lamguage research conferences. Undoubtedly this is the channel I learned most 'advanced programming skills' from.
I have found fun fun function really great for some tricky concepts like transducers. Although the concepts explored in the majority of the videos are not that advanced. The focus on soft skills is also a cool thing IMHO.
https://www.youtube.com/c/funfunfunction
It's run by an ex EA software developer.
However, his videos are mostly about C++ and game engine development.
I'm not a game developer but I found his explanations of advanced C++ topics quite good.
Raymond Hettinger tweets snippets of code that are delicious. His talks are really useful, too. Specifically, the one entitled 'Beyond PEP8' which focuses you on the impact you can have by zooming out of details and concentrate on good design.
This is something I've been using. I write code that uses a yet to be API, and ask myself and colleagues if it makes sense for them to use it.
For example, I'm writing a Python wrapper for MinIO's admin command line interfaces 'mc' and 'minio' which the Python client lacks. Put up the docs first at https://big-mama-tech.gitlab.io/bmc and asked colleagues and the MinIO folks if it's acceptable/useful before really going for parity.