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What I'd really love to know is how the game was ported to Android/iOS recently, because as far as I can tell the game is literally a 1:1 copy, so I wonder if they wrote some kind of x86 assembly interpreter for it? I cannot imagine they just remade the game in some other engine and achieved this level of accuracy.



It was reverse engineered by a group of devs. https://github.com/OpenRCT2/OpenRCT2


Right, but that's the OpenRTC2, and I mean the official port done by Atari that is available on both Android and iOS currently

https://play.google.com/store/apps/details?id=com.atari.mobi...


Chris sawyer gave Atari devs the assembly source code and helped them with porting it, completely separate to openrct




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