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Linux Gaming is the equivalent of Christian Rock.


Check out Proton. Linux can run almost any windows game at this point.

On the subject of Christian Rock, check out Skillet.


It can run some games but it still has issues with multiplayer games mainly due to anti-cheating.

Sadly Vulkan has not really took off as being a major multi platform graphics API which would be the right approach to bring more games to Linux.


True, but that's just a small subset of even PC gaming.


I think you mean wine.

Honestly though, a lot of games are now native for linux. There are very few games that I need wine for nowadays (and there is no game that I want but can't play)


Yes, wine underlies proton, but Proton makes it accessible for those who don't have the time/desire to debug games individually.

Proton "Just Works(tm)", whereas vanilla Wine takes setup.

> Honestly though, a lot of games are now native for linux. There are very few games that I need wine for nowadays (and there is no game that I want but can't play)

I have to agree here. Almost every game I play can run natively.


Isn't Proton Steam-only? Plus there are quite a few other wine front-ends (playonlinux and lutris come to mind).

Personally I had better luck fiddling with Wine than with Proton. (and by fiddling I mean "checking a few dlls in winetricks")


I don't remember for sure. It is it's own open source project however. I do use lutris as well, but mostly for emulators.

> Personally I had better luck fiddling with Wine than with Proton. (and by fiddling I mean "checking a few dlls in winetricks")

To each their own. Almost all of my Window's only games I have in my steam library and I've just been able to click install and play, so I haven't looked in depth at any of the other options yet.


This seems like a challenge to a developer to make the death-metal of open-source games.

If it were written, would it make it into the major distros? :).

Are there any titles that would meet that definition written in Scumm?


> to make the death-metal of open-source games.

The original DOOM is open source, I think.

Update: Found it! It's here, but it's the engine only:

https://github.com/id-Software/DOOM


Unfortunately they only pushed the non-open source licensed one. It was relicensed as GPLv2 a couple years later.

https://github.com/Doom-Utils/historic-ports/tree/linuxdoom


With Unreal becoming verboten on macOS, and Google working with Valve directly on Steam + Linux for Chrome OS...

What does that make Mac Gaming? Insane Clown Posse? Brokencyde?





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