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Mine craft industry required a lot of manual mining and not nearly as much automation. Factorio refined the loop.


Mining and crafting is a fine primary loop. It inspires zen much more than factorio. The more advanced tech mods require automation. I have never needed to set up a bang-bang controller for my fuel burner or spreadsheet out perfectly matched rates to avoid overflow/underflow issues in Factorio. In some ways modded minecraft demands more automation engineering, and I find that fun.

Advancing in minecraft tech trees grants more powerful mining tools so you can clear entire veins in minutes, or set up quarries that mine everything to bedrock (with the sorting and processing system being a fun challenge).

Factorio certainly cuts the chuff and opens up the ability to physically scale up to an absurd size. The controls work is less needed, but the geometric layout is more critical. Since minecraft bases are expected to be small, advancements in tech must be in faster, small machines.




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