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> Epic is not bringing this case to recover these damages; Epic is not seeking any monetary damages.

Well, that's interesting.

> But for Apple’s illegal restraints, Epic would provide a competing app store on iOS devices, which would allow iOS users to download apps in an innovative, curated store and would provide users the choice to use Epic’s or another third-party’s in-app payment processing tool

So, Epic doesn't want money, they want the ability to allow users to install an Epic App Store. They must assume there's a lot more money to be made by operating a competing store.



Exactly this. At the end of the day, Epic is a publisher. If studios can go directly to the platform they are no longer the gatekeeper and stand to lose money.

Epic wants your choice to be Apple store for non-games, and Epic store for games. Period.


It's not necessarily about making more money, it's about creating persistent returns. Making games is difficult, expensive, and risky. No company can just decide to create a franchise that will be successful indefinitely.

Fortnite was a stroke of luck, the wise thing to do is not to invest that money back into the franchise, which may soon be tossed aside by the audience, nor would it be wise to undertake a massive new project.

Valve figured out a long time ago that it's much better business to just sit back and let other people make games while you rake in the cash with zero risk. Epic is in a unique position to maybe pull that off as well.


And have their slice of the cake, which makes a lot of sense.




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