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HN clearly isn't the target market. When HN frets about how it isn't suitable for them, it's just a lot of meaningless bluster and noise.

Though let's be real here. I have a 2018 MBP with 256GB of storage. I have XCode, the XCode beta, Logic Pro, virtually the entire Adobe gamut of software, brew and a massive selection of brew packages, every browser, IntelliJ, GoLand, and just a tonne of crap.

I've used about 150GB. As fair disclosure I have a USB 3 1TB 970 Pro in an enclosure that I use for the occasional massive file download, purely because I'm paranoid about flash exhaustion, though by the system metrics I'm still at less than 1% wear.

Yeah, someone buying this for their kid to do their homework is going to be completely fine with 256GB. Though it's worth noting that the next option is just $200 more and gives you a faster process and 512GB. The lowest end one is just the one to frame the value, and presumably isn't their recommendation.




I agree that Apple has focused its attention exclusively on the consumer market... and that's a problem.

Developers write code for platforms that they're using. This is what drove adoption of Apple hardware in the early 2ks (a POSIX that runs MS Office!), which in turn set set the stage for the iPhone and iOS.

Unlike then, Apple now has a good grip on the consumer market: Not targetting iOS with a mobile/tablet release is a bad idea, regardless of whether or not devs are familiar with it. But OSX? There are a few areas where it's still has strong devotees: Color management in OSX is still fantastic, creating a lot of loyalty among artists, photographers, etc... It's still technically a POSIX, so it's still attractive to developers.

In short, OSX is not targetted at consumers. When someone needs a "computer" for their kid to do their homework, that's increasingly going to be an Android/iOS device.

For a platform to survive, it needs a healthy developer community. A developer community needs incentives (e.g., market-share or devs already using the platform). Right now, what are the incentives for OSX devs?


Not entirely sure if you intended to reply to my comment, however just to clarify I'm saying that this particular machine isn't for developers or hackers. Apple has different machines for different markets.

Developers buy MBPs. Industry users buy iMac Pros (which starts at 32GB RAM and 1TB SSD, going up from there) or even the goofy Mac Pro.

"When someone needs a "computer" for their kid to do their homework, that's increasingly going to be an Android/iOS device."

Lots of people do the vast majority of their "computing" on pads and smartphones, but they still like a computer on the desk for..."productivity". For many of those people, this device is more than adequate.




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