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I don’t have a link to a comprehensive list but my personal suggestions are:

* GIMP for photo editing

* Krita for freehand drawing and for CMYK support

* Inkscape for vector images

* Scribus for desktop publishing (booklets, flyers etc)

* Blender for 3D graphics (modelling/rigging/animation) [1]

* Blender for 2D animation [1]

* Blender for video editing [1]

* Blender for compositing [1]

[1] Basically Blender is expanding in fields that are outside of 3D graphics and I believe that over time it became the best alternative in those fields.



I did some video editing in Blender a few years ago. I was surprised how solid and featured it was compared to other actual video editing suits on linux at the time.


I did a zine almost 15 years ago w/ Scribus and even back then it was an excellent piece of software.




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