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Twirrim
on July 6, 2020
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Writing a winning 4K intro in Rust
Why would that only fail on debug builds and not release builds, though? That seems really strange to me
cptroot
on July 6, 2020
[–]
Debug and release builds probably call slightly different sets of methods, so they might end up with slightly different heaps. That might be enough to cause a difference in offset between the builds.
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