On Windows, you can add your project to a zip file, concatenate that zip file to love.exe to get game.exe, and distribute a zip file containing game.exe and the dlls used by love.
When I packaged a game for Mac it was a bit more painful but not too bad, and I told Linux users to use wine. Some people have made it pretty easy to package love games for Linux since then though.
When I packaged a game for Mac it was a bit more painful but not too bad, and I told Linux users to use wine. Some people have made it pretty easy to package love games for Linux since then though.