Imagine you're playing a game and you click "Options" and a modal window pops up with the options you can tweak. Or an endless image gallery where clicking an image enlarges it inside a modal that you can dismiss to resume scrolling without losing your place.
It didn't wrongfully force you out of experience, it's what you wanted.
Seems like we're talking about getting in the way of users where crappy modals are just one way of doing that. Navigating to a new page seems even more jarring in TFA examples.
Imagine you're playing a game and you click "Options" and a modal window pops up with the options you can tweak. Or an endless image gallery where clicking an image enlarges it inside a modal that you can dismiss to resume scrolling without losing your place.
It didn't wrongfully force you out of experience, it's what you wanted.
Seems like we're talking about getting in the way of users where crappy modals are just one way of doing that. Navigating to a new page seems even more jarring in TFA examples.