i think the studies and evidence suggests that you'll have a much better time selling a $5 iOS app compared to $5 android app.
I don't really see how the two markets are even remotely comparable? If you're going to be selling $500/license enterprise software, its probably not suitable for phones. Likewise, there are whole classes of software that make the most sense as a phone app.
For me, the maker and distributor of the app, they cost similar amounts of money. So I need them to be similarly profitable, or else choosing the wrong one might ruin my business.
And while there are classes of software that make the most sense as a phone app, there are also classes of software that only make sense from an idealistic point of view, but not financially.
For example, the average indie phone game costs more money to make than what it'll bring in.
I would never try to build a business on either app store but even if you target the web you can't afford to ignore Apple, at least not in the U.S. On my last project Apple/iOS users made up half of our revenue.
Unfortunately this means it's hard to be a web developer these days without owning Apple hardware.
There isn’t a huge crossover between desktop apps and mobile ones. If you’re making a mobile app and you want to make money, you want to be on iOS. It’s been documented plenty that iOS apps make a lot more money than Android ones do.
As far as I'm concerned, you can sell desktop enterprise software for $500+ per license, but good luck trying to sell a $5 iOS app.
So even if it was 90% of the app market, it might still be financially better to ignore iOS and do desktop instead.