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Users != Money

As far as I'm concerned, you can sell desktop enterprise software for $500+ per license, but good luck trying to sell a $5 iOS app.

So even if it was 90% of the app market, it might still be financially better to ignore iOS and do desktop instead.




> but good luck trying to sell a $5 iOS app

i think the studies and evidence suggests that you'll have a much better time selling a $5 iOS app compared to $5 android app.

I don't really see how the two markets are even remotely comparable? If you're going to be selling $500/license enterprise software, its probably not suitable for phones. Likewise, there are whole classes of software that make the most sense as a phone app.


For me, the maker and distributor of the app, they cost similar amounts of money. So I need them to be similarly profitable, or else choosing the wrong one might ruin my business.

And while there are classes of software that make the most sense as a phone app, there are also classes of software that only make sense from an idealistic point of view, but not financially.

For example, the average indie phone game costs more money to make than what it'll bring in.


I would never try to build a business on either app store but even if you target the web you can't afford to ignore Apple, at least not in the U.S. On my last project Apple/iOS users made up half of our revenue.

Unfortunately this means it's hard to be a web developer these days without owning Apple hardware.


That's why he said:

if you're big enough where this really is an issue, then you can just afford a stand alone Mac who's job is to compile and test your app.


A lot of us are working remote these days. That means everybody needs a Mac.


*everybody needs ACCESS TO a Mac.


Exactly! Reason why websites such as https://virtualmacosx.com are a thing.


There isn’t a huge crossover between desktop apps and mobile ones. If you’re making a mobile app and you want to make money, you want to be on iOS. It’s been documented plenty that iOS apps make a lot more money than Android ones do.


iOS users = money


= you can afford to buy a Mac


Not disagreeing with that, but DiabloD3 was specifically talking users, not money.




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