This isn't DirectX on Linux. This is DirectX API access for WSL exclusively. It will lock ML projects into Windows/WSL for the price of access to the DirectX API and at the expense of development of other projects like Vulkan for native Linux.
I don't see how being "locked into CUDA" should make one less skeptical of a change that will functionally lock projects into Windows. I can't help but think this is going to siphon resources from Linux native graphics development.
> The plan is for Microsoft to provide shims to allow the existing Linux userspace interact with DX12; I'll explain below why we had to pipe DX12 all the way into the Linux guest, but this is not to introduce DX12 into the Linux world as competition. There is no intent for anyone in the Linux world to start coding for the DX12 API.
This isn't DirectX on Linux. This is DirectX API access for WSL exclusively. It will lock ML projects into Windows/WSL for the price of access to the DirectX API and at the expense of development of other projects like Vulkan for native Linux.