QBasic let you use either a line number or a label, I believe they only kept line numbers after labels were introduced for backwards compatibility.
I know I'm veering way off topic but for as much disdain as BASICs receive, I really do feel like coding up a simple game was much easier for teenage-me in QBasic than it was in Python with pygame, for whatever reason.
My first programming experience was QBASIC. Even if it's not a good programming pattern, I think GOTO is a great way to let a novice programmer "discover" the idea of loops and functions for themselves. Although it's error prone, it's still very intuitive for someone with no programming background.
QBasic let you use either a line number or a label, I believe they only kept line numbers after labels were introduced for backwards compatibility.
I know I'm veering way off topic but for as much disdain as BASICs receive, I really do feel like coding up a simple game was much easier for teenage-me in QBasic than it was in Python with pygame, for whatever reason.