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Oh wow, this is akin to spotting a celebrity out on the street!

I happened to already be half-way through the extended "war stories" interview on the making of Crash you had done and it is superb; you are a joy to listen to! I remember reading these blog articles of yours many years ago but will definitely be revisiting!

As an aspiring hobbiest game developer, I often feel I have missed out on this golden age of game development - where you really had to think outside the box and hack your way around the architecture to achieve your design and performance goals.



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