As commercially available products, they're definitely not dead. Studios keep churning out point-and-click adventure games, just check out www.jayisgames.com, the Nintendo DS, and the smart phone app stores.
However, innovation within the genre is on life support and in critical condition, but it has been like that since long before that article was published.
They still largely depend on puzzles with only a single correct solution, even if you have items in plain view on the screen that in reality would solve the problem (this is the "dream logic" mentioned in the linked article). They also rely on pixel hunting. Nothing has really changed.
As commercially available products, they're definitely not dead. Studios keep churning out point-and-click adventure games, just check out www.jayisgames.com, the Nintendo DS, and the smart phone app stores.
However, innovation within the genre is on life support and in critical condition, but it has been like that since long before that article was published.
They still largely depend on puzzles with only a single correct solution, even if you have items in plain view on the screen that in reality would solve the problem (this is the "dream logic" mentioned in the linked article). They also rely on pixel hunting. Nothing has really changed.