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Xbox Game Studios has been on a really interesting developer growth and M&A spree the last couple of years, in response to allegations that the Xbox One did not have enough first/second party exclusive titles compared to the PS4. They've made it a big part of their E3 announcements both of the last two years. They've been honoring existing publishing agreements for the most part, so it'll be months to years before it's obvious how much Microsoft has changed the landscape. (It's why Gearbox still published Compulsion's We Happy Few and Obsidian's Outer Worlds, for two instances, and per-Fig requirements/expectations Psychonauts 2 won't be Xbox exclusive but will probably be Double Fine's last title to not launch Xbox exclusive.)

(It's also partly fascinating because inXile and Obsidian have bad blood between each other and now they are both owned by Microsoft. Microsoft has said they'll keep them separated.)




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